More Detailed Reel Breakdowns: https://areebarikhan.artstation.com/
Quick Breakdowns:
BIG NATE - NATE & EYES
Responsibilities: Character Rigging
SPIDERMAN
Responsibilities: Previz Rigging for Doc Ock & Cars, Also responsible for supporting auto rig system.
THE WING MAN
Responsibilities: All Aspects, Model, Texture, Rig, Light, Comp
RUGRATS
Responsibilities: Character Rigging, Hair Rigging, XGen Set Up, & XGen Tool Automation
BIG NATE - DEEDEE & GLASSES
Responsibilities: Character Rigging
KENA BRIDGE OF SPIRITS
Responsibilities: Refining the rigs of the stick characters in the game, focusing mainly on weight adjustments to ensure the stick characters movements retained their stick shape rather than bending like an organic form. Main rigs was done by other members at Ember Labs
BIG NATE - ASSET MANAGER
Responsibilities: All Pipeline Aspects from planning to development.
PERSONAL - AUTO LIMB TOOL
Responsibilities: All Pipeline Aspects from planning to development.
PERSONAL - HK FAN FILM IN UE5
Responsibilities: All Aspects, Model, Texture, Rig, Light, Comp