Responsibilities: Character Rigging For Nate & Auto-Rig Tool set up. Set up master rig, which was duplicated across characters for project. Designed master eye rig (both flat eye and beady eyes) to be reused on all characters. Included automated scripts for each step to make it easier to put together on large scale.
2020-2024
Nickelodeon Animation
Lead Character TD - Character TD Supervisor
The eyes on Big Nate needed to be as versatile as possible to emulate a 2D effect at times. I ensured the eyes can be squash and stretched in any but still cohesively work on the face. The pupils also needed to be able to take on different shapes.